
Sophie Westfahl
Expert XR Developer | Creating Immersive Augmented & Virtual Reality Experiences
About Me

Hallo! Ich bin Sophie, eine begeisterte XR-Entwicklerin mit Sitz in Deutschland und Österreich. Meine Leidenschaft liegt darin, die Grenzen zwischen der digitalen und der physischen Welt durch innovative Augmented und Virtual Reality zu verschmelzen. Mit einem Hintergrund in Informationsmanagement und Interaktiven Technologien kombiniere ich technisches Know-how mit kreativer Vision, um fesselnde und funktionale Erlebnisse zu schaffen. Vom Konzept über die 3D-Modellierung bis hin zur Entwicklung und Benutzerprüfung bin ich bestrebt, qualitativ hochwertige, immersive Lösungen zu liefern.
Education
- M.Sc. Interactive Technologies (AR/VR) - UAS St. Pölten (AT)
- B.A. Info Management & Corp. Comm. - UAS Neu-Ulm (DE)
- B.BA. Business Info Systems - UAS Oulu (FI)
Career
- Junior Researcher UAS St. Pölten - since 2025
- Freelance XR-Developer - since 2022
My XR Services

Mobile Augmented Reality
Engaging AR experiences on smartphones/tablets using image, object, or plane detection for interactive content.

Virtual Reality Development
Immersive VR environments for training simulations, educational tools, product visualization, and interactive games.

Prototyping & Custom Solutions
From concept validation to full builds, including 3D modeling, interaction design, and user testing tailored to your needs.
Tools & Technologies
Unity
C#
ARFoundation
ARKit
ARCore
Vuforia
OpenXR
VR Interaction Toolkit
VRTK
Maya
Blender
Affinity Photo
Wwise
Git
3D Printing (FDM)
Selected Work

Ski3D
Interactive 3D ski map app with real-time data and AR view. (Master Thesis)

MedRoom VR
VR environment training simulation for medical shock rooms.

AR User Manual
Multi-variant AR manual for home appliances (BSH).

AR Indoor Navigation
Prototype for AR-based indoor wayfinding and object placement.

The Castle's Curse: A Witch's Maze
Solo VR escape room project featuring multiple puzzles and environments.

Farm Punk (Game Jam)
VR farming game created during a 48-hour Global Game Jam.
Research und Auszeichnungen

Journal Article: Building complex AR User Manuals
Published Journal Article on IEEE Communication Standards Magazine.

IHK Schwaben University Price
Awarded for outstanding Bachelor Thesis on multi-variant AR manuals.

Paper: Framework for Multi-Variant AR
Published IEEE paper on AR framework presented at ITU Kaleidoscope 2022 (Ghana).

Best Paper Award (3rd Prize)
Received at ITU Kaleidoscope Conference 2022 for the AR framework paper.
Let's Collaborate
Interested in bringing an XR idea to life or discussing a potential project? I'd love to hear from you.